Hermano Luz Rodrigues (Recife, Brazil) is a designer and PhD researcher in Creative Technologies at the Centre for Creative Technologies (University of Galway, Ireland). Previously, Hermano received a Master’s in Design Studies degree in Art, Design, and the Public Domain, from the Harvard University Graduate School of Design (USA) and a Master of Arts degree in Research in Artistic and Visual Practices from the University of Castilla-La Mancha (Spain). In his practice, he focuses on how to integrate cultural objects with contemporary and digital media technology to promote more inclusive and participatory spaces.
As an artist, Hermano has exhibited internationally in institutions such as the Harvard GSD Druker Design Gallery (Cambridge, USA), Facultad de Bellas Artes Cuenca (Cuenca, Spain), EAC Uruguay (Montevideo, Uruguay), Museu de Arte Brasileira (Sao Paulo, Brazil).
From 2019 to 2021, he was a curator at the Harvard GSD Kirkland Gallery, in which he helped consider the physical’s gallery transition to a experimental digital format during the pandemic.
Hermano regularly contributes to experimental and community engaging public art projects as a 3D visual technologist and computational design researcher. He has contributed to projects by Matthew Mazzotta, Tools For Action Foundation, Ghana Think Tank, Sujin Lim, and several others.
Hermano collaborates with NYC architect Stephanie Yeung for the socially-engaged design duo really not really.
Image: A prototype of Goita’s Crane presented at Museu de Arte de Riberao Preto, Sao Paulo, Brazil (2019). Gloria de Goita is a small town in the state of Pernambuco, Brazil, famous for its colorful handcrafted wooden puppets. The dolls are perceived as intrinsic to Northeast Brazil’s culture, but the artisans have been struggling to sell them to new generations. Goita’s Crane seeks to integrate the artisans’ dolls with elements from the “crane claw” arcade game as a means to spur social and educational interest in them. The project invisions that the interactive display could be developed to promote engagement with and dissemination of the region’s culture heritage.