”Goita’s Crane” at Museu de Arte de Ribeirao Preto, Brazil. 2019.
An arcade claw meets a town’s icon puppets.

Hermano Luz Rodrigues (Recife, Brazil) focuses on understanding how emerging technologies impact the perception of cultural traditions and spaces, and experimenting how these can be developed for more community-engaging spaces.

Hermano is a PhD researcher in Creative Technologies at the Centre for Creative Technologies (University of Galway, Ireland). Previously, he received a Master’s in Design Studies from the Harvard University Graduate School of Design (USA)  and a Master of Arts degree from the University of Castilla-La Mancha (Spain).

He has presented and exhibited his research internationally as both designer and researcher. From 2019 to 2021, he was a curator at the Harvard GSD Kirkland Gallery, where he helped the gallery transition to an experimental digital format during the pandemic. Hermano also regularly contributes to  community engaging public design projects as a 3D visual technologist and computational design researcher. He has contributed to projects by Matthew Mazzotta, Tools For Action Foundation, Ghana Think Tank, Sujin Lim, and several others. 

Hermano collaborates with NYC architect Stephanie Yeung for the socially-engaged design duo really not really.

Email: hermanoluz@alumni.harvard.edu

Hermano Luz